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Quake 's single-player campaign is organized into four individual episodes of about eight levels each (each including a secret level, one of which is a "low gravity" level-Ziggurat Vertigo in Episode 1, Dimension of the Doomed-that challenges the player's abilities in a different way).
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Once reaching the exit, the game takes the player to the next level.īefore the start level, there is a set of three pathways with easy, medium, and hard skill levels in order to reach the Nightmare skill level (described in the game manual as "so bad that it was hidden, so people won't wander in by accident" ), the player must drop through the water before the Episode 4 entrance and jump into a secret passage. Usually there are buttons to press or keys to collect in order to open doors before the exit can be reached. In single player, players explore and navigate to the exit of each level, facing many challenging monsters and some secret areas along the way.
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Quake has since been recognized as one of the greatest achievements of the video game industry, influencing games that came after it, as well as the artforms of user mods and machinama. The game received much acclaim on release and its commercial success led to several sequels, starting with Quake II, which abandoned the gothic stylings of the original for a science fiction theme. Various multiplayer mods were developed including Team Fortress and Capture the Flag.
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Online multiplayer became increasingly common, with the QuakeWorld update and software such as QuakeSpy making the process of finding and playing against other competitors on the Internet far easier and more reliable. After Doom helped popularize multiplayer deathmatches, Quake added various multiplayer options.
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Unlike the Doom engine before it, the Quake engine offered full real-time 3D rendering and early support for 3D acceleration through OpenGL. The successor to id's Doom series, Quake built upon the technology and gameplay of its predecessor in many ways. In the game, players must find their way out of various maze-like, medieval environments while battling a variety of monsters using a wide array of guns.
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Quake is a first-person shooter video game that was released by id Software in 1996 and the first game in the popular Quake series of video games. John Carmack, Michael Abrash and John CashĭOS, Macintosh, Sega Saturn, Nintendo 64, Amiga OS, Linux
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